<?xml version="1.0"?>
<components>
  <component name="ship_xen_m_fighter_px" class="ship_m">
    <source geometry="\extensions\tachi_dlc_Xbtf-K\assets\units\size_m\ship_xen_m_fighter_px_data"/>
    <layers>
      <layer>
        <trailemitters>
          <emitter name="trail_ship_m_01" type="trail_ship_m_01">
            <offset>
              <position x="-23.45626" y="-4.487692" z="-24.44021"/>
            </offset>
          </emitter>
          <emitter name="trail_ship_m_01" type="trail_ship_m_01">
            <offset>
              <position x="21.90851" y="-4.487692" z="-24.44021"/>
            </offset>
          </emitter>
          <emitter name="wingtip_vortex_ship_m_01" type="wingtip_vortex_ship_m_01">
            <offset>
              <position x="-18.09894" y="4.471188" z="-51.05104"/>
            </offset>
          </emitter>
          <emitter name="wingtip_vortex_ship_m_01" type="wingtip_vortex_ship_m_01">
            <offset>
              <position x="17.68802" y="4.471188" z="-51.05104"/>
            </offset>
          </emitter>
        </trailemitters>
      </layer>
    </layers>
    <connections>
      <connection name="container" tags="contents" value="0"/>
      <connection name="position" tags="position" value="1"/>
      <connection name="space" tags="ship ship_m">
        <offset/>
      </connection>

      <connection name="Connection01" tags="part">
        <parts>
          <part name="part_main" wreck="part_main_wreck">
            <size>
              <max x="37.2161" y="75.4319" z="31.6397" />
              <center x="0" y="-14.6274" z="-0.18012" />
            </size>
            <lods>
              <lod index="0">
                <materials>
                  <material id="1" ref="p1xenon.xen_p1_unique_01" />
                  <material id="2" ref="p1xenon.xen_engine_trim" />
                  <material id="3" ref="generic.generic_tech_01" />
                </materials>
              </lod>
              <lod index="1">
                <materials>
                  <material id="1" ref="p1xenon.xen_p1_unique_01" />
                  <material id="2" ref="p1xenon.xen_engine_trim" />
                  <material id="3" ref="generic.generic_tech_01" />
                </materials>
              </lod>
              <lod index="2">
                <materials>
                  <material id="1" ref="p1xenon.xen_p1_unique_01" />
                  <material id="2" ref="p1xenon.xen_engine_trim" />
                  <material id="3" ref="generic.generic_tech_01" />
                </materials>
              </lod>
            </lods>
          </part>
        </parts>
        <offset>
          <position x="-0.000000" y="0.000000" z="0.000000" />
          <quaternion qx="-0.003" qy="0.707" qz="0.707" qw="-0.003" />
        </offset>
      </connection>
      <connection name="Connection02" tags="part" parent="part_main">
        <parts>
          <part name="part_mainXwreck">
            <size>
              <max x="0" y="0" z="0" />
              <center x="0" y="0" z="0" />
            </size>
            <lods />
          </part>
        </parts>
        <offset>
          <position x="-0.000000" y="21.035761" z="9.630548" />
          <quaternion qx="-0.003" qy="0.707" qz="0.707" qw="-0.003" />
        </offset>
      </connection>
      <!-- Turrets -->
      <connection name="con_turret_left01" tags="turret medium standard missile platformcollision unhittable ">
        <offset>
          <position x="-26.793" y="-14" z="-65"/>
          <quaternion qx="0.0" qy="0.0" qz="0.118" qw="0.982"/>
        </offset>
      </connection>
      <connection name="con_turret_reight01" tags="turret medium standard missile platformcollision unhittable ">
        <offset>
          <position x="26.793" y="-14" z="-65"/>
          <quaternion qx="0.0" qy="-0.0" qz="-0.196" qw="0.982"/>
        </offset>
      </connection>
      <connection name="con_turret_top01" tags="turret medium standard missile platformcollision unhittable ">
        <offset>
          <position x="-0.6" y="30.51" z="2.7"/>
          <quaternion qx="0.0" qy="0.0" qz="-0.0" qw="1.0"/>
        </offset>
      </connection>
      <connection name="con_turret_bottom" tags="turret medium standard missile platformcollision unhittable ">
        <offset>
          <position x="-0.0" y="-7.7" z="-80.735"/>
          <quaternion qx="0.0" qy="0.0" qz="-1.0" qw="0.0"/>
        </offset>
      </connection>
      <connection name="con_cockpit" tags="cockpit cockpit_visible">
        <offset>
          <position x="6.000042E-03" y="27.05147" z="2.826822"/>
        </offset>
      </connection>
      <connection name="con_control01" value="-1" tags="npc  pilot control sit ">
        <offset>
          <position x="0.03255" y="26.98256" z="5.90697"/>
        </offset>
      </connection>
      <connection name="con_playercontrol" tags="playercontrol">
        <offset>
          <position x="0" y="27.04314" z="0.3386583"/>
        </offset>
      </connection>
      <connection name="con_storage01" tags="storage ">
        <offset>
          <position x="0" y="-32.0" z="-61.1027"/>
        </offset>
      </connection>
      <connection name="con_engine_01" tags="engine medium platformcollision ">
        <offset>
          <position x="-9.288" y="1.0" z="-66.68143"/>
        </offset>
      </connection>
      <connection name="con_engine_02" tags="engine medium platformcollision ">
        <offset>
          <position x="9.288" y="1.0" z="-66.68143"/>
        </offset>
      </connection>
      <connection name="con_dockpos" tags="dockpos ">
        <offset>
          <position x="0" y="-32.0" z="68.8055"/>
        </offset>
      </connection>
      <connection name="con_countermeasures_01" tags="countermeasures ">
        <offset>
          <position x="0" y="0.8637945" z="-59.28061"/>
          <quaternion qx="-0.9238796" qy="-0" qz="-0" qw="-0.3826834"/>
        </offset>
      </connection>
      <connection name="con_shield_01" tags="medium shield unhittable platformcollision ">
        <offset>
          <position x="-10.1" y="-9.549" z="-30.0"/>
          <quaternion qx="0.356" qy="-0.611" qz="0.356" qw="0.611"/> 
        </offset>
      </connection>
      <connection name="con_shield_02" tags="medium shield unhittable platformcollision ">
        <offset>
          <position x="-10.1" y="-9.549" z="-35.0"/>
          <quaternion qx="0.356" qy="-0.611" qz="0.356" qw="0.611"/>
        </offset>
      </connection>
      <connection name="con_shield_03" tags="medium shield unhittable platformcollision ">
        <offset>
          <position x="10.1" y="-9.549" z="-35.0"/>
          <quaternion qx="0.430" qy="0.561" qz="-0.430" qw="0.561"/>
        </offset>
      </connection>
      <connection name="con_shield_04" tags="medium shield unhittable platformcollision ">
        <offset>
          <position x="10.1" y="-9.549" z="-30.0"/>
          <quaternion qx="0.430" qy="0.561" qz="-0.430" qw="0.561"/>
        </offset>
      </connection>
      <connection name="con_primaryweapon_01" tags="weapon medium standard platformcollision symmetry symmetry_left">
        <offset>
          <position x="-14.884" y="-15.872" z="42.577"/><!-- cm -->
        </offset>
      </connection>
      <connection name="con_primaryweapon_02" tags="weapon medium standard platformcollision symmetry symmetry_right">
        <offset>
          <position x="14.884" y="-15.872" z="42.577"/><!-- mm -->
        </offset>
      </connection>
      <connection name="con_primaryweapon_03" tags="weapon medium standard platformcollision symmetry symmetry_right">
        <offset>
          <position x="0.0" y="-25.864" z="58.79"/> <!-- inch -->
        </offset>
      </connection>
    </connections>
  </component>
</components>
